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Desperados
16th December 2008, 06:39
Hello, First Congrats on the 10 man kill.
I was wondering if u guys could give me some pointers on the Sarth fight in general as I see my own guild is having trouble with keeping the main tank up. He gets hit for 32k or so on both 10 and 25 man versions and he dies when he is at full health. We are using a Druid tank atm on Sartharion. Is a druid tank just a bad idea as MT for Sartharion?

Protec
16th December 2008, 14:24
You need to use all the cooldowns possible to keep him up (last stand doesnt count). On every breath something like Guardian Angel / DivineShield+HoS or other things have to be used so that the tank survives the breath.

Desperados
16th December 2008, 16:13
all right thx for the answer
we'll switch around the healers in order to have something up all the time
also how good would anti-magic zone be? is it necessary for this fight as an xtra cooldown for the tank or the 16k cap keeping it from being vital?

Desperados
17th December 2008, 20:30
just got sarth + 3 drakes down in 25 man and 10 man we got it to 20% after we had a priest change to disc and had our druid tank use his cd's and whatnot precisely when needed
thx for all the help