
So what is "LFR exploiting" and is it actually exploiting?
LFR basically works as follows; you join LFR with your character and upon killing a boss for the FIRST time you are eligible to receive the loot drops - any additional kills of the same boss within the same weekly reset of LFR will not allow you to roll on/receive loot.
Unfortunately Blizzard overlooked some scenarios and if you log your character out OR re-enter the instance AFTER a boss has been killed you will be able to loot that boss subsequent times (after already being 'loot saved' from your first kill). Despite the item levels in LFR being pretty low (384), this exploit allows the advantage of gaining valuable set bonuses and trinkets on certain classes.
Currently the situation is as follows; multiple top guilds have apparently made use of this bug to gain the mentioned above. These guilds were basically presented with two choices on Wednesday 4.3 release;
1. Ignore the obvious bug and continue the LFR farm without looting the items, putting themselves at a disadvantage against their competition.
2. Utilise the bug, get their set bonuses and trinkets and stay on level with the competition and possibly risk the consequences from Blizzard.
The majority chose to use option 2 and the key word from the above is "risk", in the past we have seen multiple bugs in raiding and those that made use of these bugs received minimal punishment from Blizzard (if any at all). I can assure you that the majority of raiders who made use of this bug are expecting a minimal tap on the hand punishment. The risk vs return was therefore seen as good by the top guilds, and the scales just further sway off the chart when you also see other top guilds already using the bug - there was no question for the majority, it was a pre-determined decision, you must be on a level playing field to remain competitive (winner or loser?).
I can speak for Method in saying that we are disappointed that yet another obvious bug has popped up in regards to progress raiding (or rather preparation).
So what does Blizzard have to say on the topic?

What are your thoughts? Is this the fault of Blizzard for overlooking yet another large bug that impacts raiding - or is this the fault of the raiders taking advantage of the bug to remain competitive? Either way everyone will just have to sit back and wait to see what Blizzard do to address the issue.










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