stop caring about pixel numbers that wont give you anything :D
Go farm gear instead ;D and make $$$$
stop caring about pixel numbers that wont give you anything :D
Go farm gear instead ;D and make $$$$
Known stelthnerfs:
Whimsyshire Pony Bottleneck was fixed
Act 1 Cultist Ritual easy Champ kill nerfed
Zombie bears now bugged
Command per second lowered and disconnecting people for spamming commands too fast
Monster walls now correctly block certain abilities like Evasive fire/Archon beam/piercing orb/etc.
Elite mob that used to spawn to right of Dahlgur Oasis is now purple monster that does not grant NV.
Magic weapon no longer duplicates its effect on your character sheet display (it used to stack double)
Elite mobs often regen to full health if kited just outside of your view on the screen
Elite mob reset timer lowered
Clouds in Whimsyshire fall under the same chests/destructible objects loot nerf (could be deemed as expected from patch notes, but left here to let people know anyways).
IAS is nerfed more than 50%. 50% nerf is the best case scenario. For most items its around 60% and for weapons it is higher (as high as 75%).
IAS items did a re-roll on stats in their category. You could have a high roll in the range of the original category that re-rolls low on the new category range.
Act 2 nagas before waterlogged passage replaced with a single named elite.
Dank Cellar Sarkoth now fights
Event in Festing Woods changes spawn locations now, and sometimes won't even appear
Belial powerleveling patched
Goblins gained immunity to barbaian's hook when portaling away
Mythic potions drops nerfed? Could be related to destructible items
You can no longer force the same instance of a map by reloading a game. It will randomly pick a map every time. If you want the same map you'll have to load up several games.
Whimsyshire staff plans changed from 1 gold cost to 50k gold for hell. 100k for inferno. nightmare =15k
Certain popular crafting recipes ninja nerfed to higher costs. Such as Seven Sins and all pieces in Sage's set.
Dank Cellar goblin runs nerfed
Gold spammers muted/banned better
Act 3 pop-up mines no longer do 400k damage to enemies. They now do about 50k.
Monk spirit regen has changed to a cap of 6.18, probably in an attempt to stop people from doing things like unlimited spirit rush builds.
Diablo didn't used to spawn a shadow in Phase 2 for any dead players. Now it spawns a shadow regardless of whether they are alive or not.
Iskatu loot nerfed even more. Now he might drop nothing or a single white.
Smoke screen no longer usable while frozen despite other skills being enabled. Conflicting reports. Some say yes, some say no.
http://www.reddit.com/r/Diablo/comme...for_patch_103/
~Styx
''Act 3 pop-up mines no longer do 400k damage to enemies. They now do about 50k.''
:'/
Thanks for movie its really help me :)
My first website: szlafrok, sypilania
From 1.0.4. you can simply mouseover the item in the completed list to see its details, altough you cannot shift+clik on it or anything to link into chat.. the usual pro solution by bli$$ard.
u lucker fucker
http://img263.imageshack.us/img263/4861/mcasig.jpg
[G] [Xabok]: I've done so many orgies , i am going to hell
[G] [Xabok]: raping childs etc
Nice one man! Set items worth the monz no matter the roll.
I was clearing to the plan guy for Infernal Machine on MP5 and got 2 legendarys on the way >.<